![]() However, Burning Sands is harder, as the resources production rate gets much less (only 1 for stone and wood run at 100%, though food remains the same, at 2). Just like Everwinter, players must once again start their castles by doing a pre-built castle for resources or Rubies. The Burning Sands is unlockable to players when they reach level 35. The third kingdom is the desert-themed kingdom called The Burning Sands (BS or "sands"), symbolized by the scorpion. In The Everwinter Glacier, the 100% resource production is down to 2 of all type economy buildings ( Charcoal burner, Farmhouse, Woodcutter, Stone quarry). To produce charcoal you must first upgrade your village to level 1. Charcoal is gotten from charcoal burners, looted from other players castles, barbarian tower, and barbarian fortresses. You can also get charcoal in Everwinter, a special resource that is exclusive to EW. Everwinter also brings Barbarian Fortresses into the game which contain more men than the towers and are harder to beat. They are equal to a level 20 Robber Baron. The NPC towers in EW are Barbarian Towers which contain Norsemen with Axes and Norsemen with Bow. By capturing these RVs a player can increase their production of resources. ![]() Everwinter also brings into play a new function called resource villages (commonly referred to as "RVs"). Before players enter, they either need to pay a sum of 29000 rubies to get access to the premium package preset castle, or 7000 wood and stone, 5000 food and coins for the simple castle, or 8500 wood and stone, 5500 food and 6500 coins for the 'Knightly' castle. The Everwinter Glacier's symbol is the wolf. The second kingdom, the winter-themed kingdom, is The Everwinter Glacier (EW or "ice" for short) and is unlockable to players at level 18 (premium package) or level 25 (simple or knightly package). The landscape is a grassy plain with streams flowing through it. Unlike the other kingdoms of the known world of GGE where you have resource villages, players get to set up colonial outposts to help them with resource production however, be warned, as other players can take these outposts from you if they are not defended. GE is also where capitals, trading metropolises, and main player castles are. The towers in GE are Robber Baron Castles. ![]() The Great Empire (aka GE or simply "green") is the most important of the realms as most of the in-game events are held there. Players can also own up to 3 outposts (OPs) that can be captured from other players or built from scratch.The first kingdom players start their conquest in the Great Empire. Kingdom resources such as charcoal, olive oil, glass, and iron become an available resource later on as one levels up. Players will accumulate resources such as wood, stone, and food over time and can spend these materials building new structures, they feeding their armies. Players can form alliances or wage war with/against other players. Players can extend economic systems to help support the production of new technology, buildings, and troops. Players will assemble armies to defend their castle and to help expand their territory. Players begin as the lord of a castle in a kingdom called 'The Great Empire', taking charge of a small fortress that can eventually be upgraded into the capital of a kingdom.
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